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[Mage] [Cleric] [Thief] [Warrior] [Acolyte] [Avatar] [Blademaster] [Archmage] [Druid] [Assassin] [Hero] [Monk]

Mage

The Mage class is a dual class, and gains the following skills:

1 Magic missile 1 Shield
2 Detect magic 2 Detect invisibility
3 Chill touch 3 Armor
4 Invisibility 5 Burning hands
6 Blindness 6 Locate object
7 Shocking grasp 7 Strength
8 Sleep 8 Teleport
9 Dispel magic 9 Knock
9 Silence 10 Lightning bolt
10 Infravision 11 Control weather
12 Haste 13 Enchant weapon
13 Vampire touch 14 Colour spray
15 Equinox 16 Fly
17 Charm person 18 Fireball
19 Energy drain 20 Gate
21 Visitation 23 Flame arrow
25 Acid arrow 25 Change alignment
27 Disintegrate 28 Cone of frost
29 Identify 30 Sonic blast
31 Laughing gas 33 Stinking cloud
35 Power word kill 38 Mark
38 Blink 39 Improved identify
40 Power word destroy 40 Memory drain
45 Crushing hand 49 Solar flare

Cleric

The Cleric class is a dual class, and gains the following skills:

1 Armor 1 Cure light
2 Create water 2 Create food
3 Bless 3 Detect poison
4 Cure blind 5 Protect from evil
5 Sense life 6 Blindness
6 Remove poison 7 Earthquake
7 Poison 7 Silence
8 Summon 8 Cure critic
9 Remove curse 9 Detect evil
10 Guinness 11 Flamestrike
12 Control weather 13 Curse
13 Dispel magic 14 Dispel evil
15 Word of recall 15 Aid
16 Call lightning 17 Sanctuary
18 Gust of wind 19 Heal
19 Equinox 20 Harm
21 Gate 21 Visitation
23 Group recall 25 Flash
25 Change alignment 27 Improved bless
28 Create light 29 Rune of protection
30 Magical vestment 32 Scare
33 Inspire 36 Sink
45 Miracle 46 Calm

Thief

The Thief class is a dual class, and gains the following skills:

1 Sneak 1 Hide
1 Steal 1 Backstab
1 Pick lock 1 Detect trap
1 Disarm trap 1 Circle
1 Peek 1 Block
10 Cut 30 Throw

Warrior

The Warrior class is a dual class, and gains the following skills:

1 Kick 1 Bash
1 Rescue 1 Block
1 Hunt 3 Berserk
5 Parry 8 Disarm
10 Slay 15 Pummel
25 Sonic boom 30 Throw
35 Dragon punch

Acolyte

The Acolyte class is a dual class, and gains the following skills:

1 Kick 1 Style
10 Sweep 20 Body Slam
30 Perception

Avatar

Avatars start at level 1 with all the skills of the Cleric Mage Thief and Warrior classes, then gain the following skills:

1 Resurrection

Blademaster

Blademasters start at level 1 with all the skills of the Warrior class, then gain the following skills:

1 Bandage 5 Hack
10 Whirl 20 Trash
30 Fury 40 Endurance
45 Envenom 50 Death touch

Archmage

Archmages start at level 1 with all the skills of the Mage class, then gain the following skills:

1 Mystic mist 4 Webbing
5 Confusion 10 Mana shield
15 Wizard fire 22 Hammer of putrification
25 Enchanted weapon 30 Shadow
30 Envenom 35 Open portal
35 Orb of draining 38 Scan room
40 Ancient lore 40 Fire storm
44 Crystal ball 45 Sphere of fear
50 Claw

Druid

Druids start at level 1 with all the skills of the Cleric class, then gain the following skills:

1 Cure bane 1 Create life
1 Regeneration 5 Mystic mist
5 Stone circle 6 Webbing
8 Cumulus nimbus 10 Mana shield
12 Information 15 Mystical barrier
15 Unholy protection 15 Gods shield
20 Breath of life 25 Enchanted weapon
25 Clone 28 Group heal
30 Pax 34 Restore
35 Ankh of power 35 Shadow
36 Wrath of god 40 Constriction
43 Scan room 45 Familiar

Assassin

Assassins start at level 1 with all the skills of the Thief class, then gain the following skills:

1 Cloak 5 Dodge
10 Lunge 20 Envenom
20 Scan 30 Speed
35 Accelerate 40 Spot
50 Assassinate

Hero

Heroes start at level 1 with all the skills of the Avatar class, then gain the following skills:

1 Create potion 10 Thunderclap
20 Taunt 30 Scout
40 Intimidation 50 Camouflage

Monk

Monks start at level 1 Advanced with all the skills of the Acolyte class, then gain the following skills:

1 Chi Strike 10 Awareness
25 Hammerfist 30 Body of Water
40 Pressure Point 50 Dim Mak